// deviceParams.Extensions.uavSlot = 1; // Ensure UAV slots are available deviceParams.Extensions.shaderIntrinsics16 = 1; // Enable 16-bit shader extensions deviceParams.Extensions.intrinsicWaveOps = 1; // Wave operations (ballot, shuffle) deviceParams.Extensions.asyncCompute = 1; // Async compute queues
What (e.g., native C++/Win32, Unreal Engine, custom engine) you are using. ags driver extensions dx11 init download install
This guide covers how to download, install, and initialize the AGS library for a DirectX 11 environment. 1. What is AMD AGS? // deviceParams
The application must create an AGS context before creating the DX11 device. // deviceParams.Extensions.uavSlot = 1
amd_ags.h : The main C/C++ header file containing API declarations.
Detailed documentation and working code examples for these specific functions can be found within the official AGS SDK documentation and the included sample projects.