Use the RTGI (Diffuse) Guide for specific settings on smoothed and textured normals to hide blocky geometry.
: Open the "Edit global preprocessor definitions" in the ReShade menu and toggle RESHADE_DEPTH_INPUT_IS_REVERSED between 0 and 1. This often fixes the "empty" or "black" lighting channel. rtgi 01702 release fix
First, let's decode the acronym and the numbers if possible: Use the RTGI (Diffuse) Guide for specific settings